﻿<?xml version="1.0" encoding="utf-8" ?>
<XnaContent>
  <Asset Type="RolePlayingGameData.Quest">
      <Name>Test Battle</Name>
      <Description>It's time to test your mettle in combat!  Find Sir Shire and let's see what you're capable of!</Description>
      <ObjectiveMessage>Walk south to the bottom of the map.  There you will find Sir Shire awaiting you for combat!</ObjectiveMessage>
      <CompletionMessage>Congratulations! You have defeated Sir Shire.  You may be the one to save us from the evil Tamar...</CompletionMessage>
      <GearRequirements />
      <MonsterRequirements>
          <Item>
              <ContentName>SirShire</ContentName>
              <Count>1</Count>
          </Item>
      </MonsterRequirements>
      <FixedCombatEntries>
          <Item>
              <ContentName>SirShire</ContentName>
			  <MapPosition>9 19</MapPosition>
			  <Direction>North</Direction>
			  <MapContentName>Map001</MapContentName>
		  </Item>
      </FixedCombatEntries>
      <ChestEntries />
      <DestinationMapContentName>Map001</DestinationMapContentName>
      <DestinationNpcContentName>Sheddarr</DestinationNpcContentName>
      <DestinationObjectiveMessage>Go and speak with Shed-darr the Wise.</DestinationObjectiveMessage>
      <ExperienceReward>50</ExperienceReward>
      <GoldReward>10</GoldReward>
      <GearRewardContentNames />
  </Asset>
</XnaContent>
